Gaming

eSports teams by 2019 tournament earnings

by GamesLiga -

Let’s talk about : eSports players by 2019 earnings and more esports videos. eSports are a huge money industry this days and you will stunned by the amounts esports players make.

Topias Miikka “Topson” Taavitsainen started his career as a Dota 2 pro in August 2017 when he played for SFTe-sports and later left for 5 Anchor No Captain roster. While a very talented player, his career did not take off until June 2018 when he joined OG and two months later won his first International. Throughout his career as a professional esports player, Topson earned $5,414,446.17, making him the fifth-highest paid esports player in history at only 21-years of age. Unlike N0tails who also played Heroes of Newerth, all of Topson’s winnings came from Dota 2, including $2,000 he earned by finishing ninth-16th at World Electronic Sports Games 2017 where he represented his nation of Finland. See more details on Top 10 eSports Players 2019.

Michigan Technological University (Michigan Tech) has announced the launch a varsity esports program, making it the first public university in the state to offer esports at the varsity level. Administered through the Michigan Tech Huskies Athletics Department, the program is already a member of NACE and a scholarship structure is in the works. According to Michigan Tech’s new esports website, gaming is an established part of the culture at the school. Adding esports as a varsity program is a natural fit. Esports align with the University’s goals and STEM initiatives to better prepare students for a future where technology causes rapid changes in the job market. It also provides the Athletics department with the ability to expand opportunities for student-athletes and connect with students who are not engaged in traditional sports.

Gamers in Arcadia’s co-educational esports program will compete as part of the school’s athletic program in games such as League of Legends, Hearthstone, Overwatch, and Rocket League, with two teams per game. A 1,500-square-foot space on campus will serve as the central competition area and the program will be led by a head coach (for each game) and a program director. According to the school, the arena will be equipped with 36 high-end gaming PCs, multiple console-based systems, a projection system for coaches to use for film study and game review, coaches offices, and a players’ lounge. Arcadia has plans for two teams per game and the arena will be available to other various groups on campus, such as the Gaming Club. The school plans to join the National Association of Collegiate Esports (NACE).

Sentinels made their way on the list solely due to Fortnite and Kyle “Bugha” Giersdorf himself. At only 16-years of age, Bugha has become the Fortnite World Champion earlier in July, which earned him a staggering $3.000.000, making him one of many young esports millionaires. His achievement also won him the title of Esports PC Player of the Year and Esports PC Rookie Player of the Year at the Esports Awards ceremony which took place earlier in November. Seeing how Sentinels ended the year as one of the top 10 teams in prize winnings solely due to the performance of one of their players only goes to show how massive Fortnite and its competitive scene has become. See more info on Top 10 eSports Teams.

A further 16 games will take place on Week Two this week starting with Washington Justice facing London Spitfire in what is now a must-win game for the current Champions, who then also face a tough second game later in the week when they take on the as-yet undefeated Huangzhou Spark in the first of four games on Sunday. Other key matches include a double-header for New York Excelsior against Los Angeles Valiant and then the winless Houston Outlaws, while the Philadelphia Fusion will hope to continue their positive start against the Florida Mayhem and the Dallas Fuel. At the other end of the table, the luckless Shanghai Dragons will continue their search for their first win in the Overwatch League after going all of last season without a win, as they have just one game this week against the Boston Uprising.

As gaming became more popular, the ’90s became the first decade when esports (a term which wasn’t yet coined) began to really take off, with companies such as Nintendo and Sega holding professional gaming tournaments. This is also when we began to see money becoming a factor in professional gaming – people were no longer merely playing for kudos but for $15,000 jackpots. But it is the 1997 Red Annihilation Quake tournament which is considered the world’s first ‘real’ esports event, with 200 participants contending to take the grand prize – the lead developer of Quake’s Ferrari. Only a few weeks later, the Cyberathlete Professional League was formed – an organization which is considered a pioneer of esports. Visit: www.onlineesports.com.

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